Card guide

The sixteen Jungle holo cards, explained.

Sixteen of Jungle’s 64 cards are Rare Holos, and they hold nearly all of the set value. The Eeveelutions and Scyther lead, the No Symbol error runs across the whole group, and a couple of holos are far scarcer in high grade than their fame suggests. Here is the guide.

Binder
Binder Team
3 min read · Updated June 2026
Jungle Scyther, a top holo
The short answer

Sixteen of Jungle's 64 cards are Rare Holos, and they hold nearly all of the set value. Scyther and the Eeveelutions lead, with Snorlax close behind, and the No Symbol error runs across the whole group. Wigglytuff is the centering test, scarcer in high grade than its fame suggests.

Key takeaways
  • Sixteen of the 64 Jungle cards are Rare Holos, and they hold almost all of the set value.
  • Scyther leads on play-thinned scarcity and the three Eeveelutions form the chase, with Snorlax close behind.
  • The holos use the classic cosmos pattern and shipped in 1st Edition and Unlimited.
  • The No Symbol error layers across the whole group, with the steepest premiums on the chase cards.
  • Wigglytuff is the centering test of the set, scarcer in PSA 10 than its fame suggests.

The sixteen holos

Jungle Vaporeon holo

The sixteen Jungle holos are Clefable, Electrode, Flareon, Jolteon, Kangaskhan, Mr. Mime, Nidoqueen, Pidgeot, Pinsir, Scyther, Snorlax, Vaporeon, Venomoth, Victreebel, Vileplume, and Wigglytuff. They use the classic cosmos pattern and shipped in 1st Edition and Unlimited, with the No Symbol error layered on top from the first print run.

The chase

Jungle Scyther holo

Scyther leads on play-thinned scarcity, and the three Eeveelutions, Vaporeon, Jolteon, and Flareon, form the chase, with Snorlax close behind. These are the cards that define what a Jungle holo collection costs, and the No Symbol versions of each carry the steepest premiums in the set.

The sleepers

Jungle Wigglytuff holo

Wigglytuff is the centering test of the set, with a famously tough pattern that makes PSA 10s scarcer than expected and props up its price. Pinsir is a clean, popular holo with steady demand. The rest, from Clefable to Vileplume, are the value end of the run, good entry points into a Jungle holo collection without paying Eeveelution or Scyther money.

Collecting the run

Jungle Snorlax holo

A full sixteen-card holo run in one variant is the canonical Jungle project, and the Eeveelution trio is a popular sub-project on its own. Surface is the grade cap on most cards, and Wigglytuff is the centering challenge. Collectors who want the hardest version of the project chase the No Symbol holos, which turns a sixteen-card run into a genuinely difficult hunt.

Common questions

How many holo cards are in Jungle?
Sixteen. They are the Rare Holo tier of the 64-card set and hold almost all of the set value, led by Scyther and the three Eeveelutions, with Snorlax close behind.
Which Jungle holo is hardest to grade?
Wigglytuff is the centering test of the set, with a famously tough pattern that makes PSA 10s scarce. Scyther is hard for a different reason: heavy play thinned the high-grade supply.
Does the No Symbol error apply to all Jungle holos?
Yes. The No Symbol error from the first print run runs across the whole set, and a No Symbol version of any holo carries a premium, with the steepest premiums on the chase cards.
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