Lanturn · Neo Revelation, what to know.
About the Lanturn card
Lanturn sits at #32 in Neo Revelation, the tenth of the Wizards of the Coast print runs. Illustration by Kagemaru Himeno. Himeno is one of the most-recognized vintage TCG illustrators. Her work shows up more in Neo-era and later sets, but earlier appearances carry a small premium with art-focused collectors. In the games, Lanturn evolves from Chinchou, which makes it a late-stage card in the line.
The flavor text on the card reads: "It blinds prey with an intense burst of light, then swallows the immobilized prey in a single gulp." Pokédex entries from this era are short and often quirky, written by the original Japanese localization team for a specific stat-block layout that no longer exists in modern cards.
Print variants and how to spot them
Neo Revelation shipped in 1st Edition, Unlimited, and Shining prints. Shining cards are an entirely separate rarity tier above standard holo with an alternate-color holo pattern. Shining cards are pulled at significantly lower rates than standard holos and are a defining feature of the late Neo era.
Grading and condition
Uncommons grade more forgivingly than Rare Holos but the same centering and edge requirements apply. Raw copies in pack-fresh condition are easy to find. A PSA 10 submission on a clean Uncommon is a low-cost way to learn how the grading process scores Wizards-era cardstock.
If you are buying this card
Raw copies of this card are inexpensive enough that the grading math rarely justifies submission unless you have a clearly pack-fresh example. For set completionists, picking up a clean raw copy and sleeving it is the practical move.










